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Guild / Mikhail Skills (9th Anniversary)

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Mikhail Skills

Noblesse:

Guardian of Light (Link): Your Mikhail character will be summoned, then you will not be knocked back by monsters’ attacks for a few seconds.
FREE SKILL: 90 seconds, 180 second cooldown

1st Job:

HP Increase: Permanently increases Max HP.
Level 1: Increases the MaxHP with +2%.
Level 10: Increases the MaxHP with +20%.
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Soul Shield: Use your Soul Shield’s power to increase your defense.
Level 1: +60 weapon and magic defense
Level 15: +200 weapon and magic defense
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Soul Agility: Permanently increases Accuracy, Movement Speed, and Jump.
Level 1: +20 accuracy, +7 movement speed, +2 jump.
Level 10: +200 accuracy, +25 movement speed, +20 jump.
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Soul Jump: Perform a further jump in the air. The higher the skill level, the further you’ll jump.
Level 1: -34 MP, jump a certain distance.
Level 10: -20 MP, jump a certain distance.
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Soul Blade: Shoot a strong blade forward, piercing multiple enemies.
Level 1: -6 MP, 245% damage up to 5 enemies.
Level 20: -14 MP, 340% damage up to 5 enemies.

2nd Job:

Sword Mastery: Improves the mastery of One-Handed Swords, as well as increasing the accuracy.
Level 1: +12% mastery, +6 accuracy.
Level 20: +50% mastery, +120 accuracy.
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Final Attack: Gives a chance to apply an extra attack for One-Handed Swords without taking extra time.
Level 1: 2% chance for a Final Attack of 100% damage.
Level 20: 40% chance for a Final Attack of 150% damage.
PREREQUISITE: Requires 3 Sword Mastery
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Sword Booster: Consume MP to increase the weapon attack speed for One-Handed Swords with 2 levels.
Level 1: -30 MP, 10 seconds duration.
Level 20: -11 MP, 200 seconds duration.
PREREQUISITE: Requires 5 Sword Mastery
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Rage: Consume MP to increase the physical attack for your party at a period of time.
Level 1: -12 MP, +11 W.Atk for 66 seconds.
Level 20: -20 MP, +30 W.Atk for 180 seconds.
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Soul Driver: Uses your Soul power to attack multiple enemies.
Level 1: -8 MP, 88% damage four times up to 4 monsters
Level 20: -18 MP, 145% damage four times up to 6 monsters
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Shining Chase: Make a dash forward, pushing off the enemies.
Level 1: -24 MP, 286% damage up to 6 monsters.
Level 20: -36 MP, 400% damage up to 6 monsters.
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Physical Training: Permanently increases your STR and DEX.
Level 1: +3 STR, +3 DEX.
Level 10: +30 STR, +30 DEX.

3rd Job:

Intention: Concentrate your mind to improve your strength and attack speed.
Level 1: +3 STR, +1 attack speed.
Level 20: +60 STR, +1 attack speed.
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Soul Attack: When the enemy is inflicted with a status effect, further increases your damage and critical chance.
Level 1: +1% damage, +1% Critical Rate when the enemy is inflicted.
Level 20: +20% damage, +20% Critical Rate when the enemy is inflicted.
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Shining Charge: Temporarily increase your damage.
Level 1: -25 MP, +12% damage, 30 seconds
Level 10: -40 MP, +30% damage, 300 seconds
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Soul Endure: Increase defense, resistance to states, and resistance to elements.
Level 1: -100 HP, 66 seconds, +5% defense, +3% resistance of states, +3% Elemental Resistance.
Level 20: -200 HP, 180 seconds, +100% defense, +60% resistance of states, +60% Elemental Resistance.
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Magic Crash: Eliminate the enemy’s buff for a set chance. Cooldown is 1 minute.
Level 1: -35 MP, 24% chance to turn off all the buffs for 8 seconds.
Level 20: -15 MP, 100% chance to turn off all the buffs for 20 seconds.
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Self Recovery: Recover your HP and MP by four seconds each.
Level 1: HP 10, MP 3 each 4 seconds.
Level 30: HP 300, MP 90 each 4 seconds.
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Soul Slash: Deal consecutive slashes on multiple enemies in front of you.
Level 1: -15 MP, 192% damage three times to 4 enemies.
Level 20: -19 MP, 230% damage three times to 4 enemies.
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Shining Buster: Release a wave of light in front of you to attack enemies multiple times with a chance to stun.
Level 1: -20 MP, 194% damage three times to 6 enemies, 1% to stun for 1 second.
Level 20: -40 MP, 270% damage three times to 6 enemies, 20% to stun for 4 seconds.

4th Job:

Advanced Sword Mastery: Permanently increases Mastery, Weapon Attack and Minimum Critical Damage for 1-Handed Swords.
Level 1: +56% Mastery, +1 Weapon Attack, +1% Minimum Critical Damage.
Level 30: +70% Mastery, +30 Weapon Attack, +15% Minimum Critical Damage.
PREREQUISITE: Requires 20 Sword Mastery
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Advanced Soul Shield: Fortify yourself with the perfect Soul Shield, decreasing all damage taken.
Level 1: A decrease of 5.5% damage taken from the enemy.
Level 30: A decrease of 20% damage taken from the enemy.
PREREQUISITE: Requires 20 Soul Shield
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Power Stance: Avoid getting knockbacked by the enemy for a certain period of time.
Level 1: -30 MP, 37% chance of not being knockbacked for 10 seconds.
Level 30: -60 MP, 95% chance of not being knockbacked for 300 seconds.
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Soul Rage: Temporarily focus all your attacks on a single target, dealing significantly more damage in the process.
Level 1: -30 MP, 2% extra damage, +1% minimal critical damage, and +6% critical rate to the enemy enrage is focused on for 66 seconds. Cooldown is 270 seconds.
Level 30: -50 MP, 60% extra damage, +15% minimal critical damage, and +20% critical rate to the enemy enrage is focused on for 240 seconds. Cooldown is 270 seconds.
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Soul Assault: Form your soul into four blades, thrusting them into your enemy with a chance to blind them, lowering their accuracy. The final hit of Soul Assault is guaranteed to be a critical hit. Blind affects every monster, but has half the duration against Boss monsters.
Level 1: -20 MP, 215% damage four times; 11% blind rate by -1% accuracy for 42 seconds.
Level 30: -32 MP, 360% damage four times; 40% blind rate by -30% accuracy for 100 seconds.
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Shining Blast: Release a wave of light in front of you to attack enemies multiple times with a chance of stunning.
Level 1: -50 MP, 193% damage six times to 6 enemies, 11% to stun for 4 seconds.
Level 30: -75 MP, 280% damage six times to 6 enemies, 40% to stun for 6 seconds.
PREREQUISITE: Requires 20 Shining Buster
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Combat Mastery: Permanently neglects a part of the enemy’s defense.
Level 1: Ignore +4% of the enemy’s defense.
Level 10: Ignore +40% of the enemy’s defense.
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Advanced Final Attack: Enhances the success rate and damage of Final Attack; Permanently increases weapon attack and accuracy.
Level 1: 46% chance for a Final Attack of 163% damage two times. Passively adds +1 weapon attack and +1% accuracy.
Level 30: 60% chance for a Final Attack of 250% damage two times. Passively adds +30 weapon attack and +10% accuracy.
PREREQUISITE: Requires 20 Final Attack
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Maple Warrior: Increases base stats by a certain percentage for everyone in the party.
Level 1: -70 MP, increase all the base stats with 1% for everyone in the party for 30 seconds.
Level 30: -70 MP, increase all the base stats with 15% for everyone in the party for 900 seconds.
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Hero’s Will: Shrug off abnormal conditions.
Level 1: -30 MP, 100% chance of dispelling curses, 600 seconds cooldown.
Level 5: -30 MP, 100% chance of dispelling curses, 360 seconds cooldown.

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Guild Skills

Any of your guild members can purchase one of the guild skills, which effects to all of your guild members.

Banner of Nimbleness: Increases total Accuracy and Avoidability for your guild members.
Level 1: Required Guild Level: 1; purchase price: 1,600,000 mesos; renewal price: 4,000,000 mesos; skill duration: 60 mins; Accuracy +2%; Avoidability +2%
Level 5: Required Guild Level: 9; purchase price: 200,000,000 mesos; renewal price: 10,000,000 mesos; skill duration: 60 mins; Accuracy +10%; Avoidability +10%
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Banner of Experience: Increases EXP received for your guild members when hunting monsters.
Level 1: Required Guild Level: 2; purchase price: 2,000,000 mesos; renewal price: 4,000,000 mesos; skill duration: 30 mins; EXP Gain +2%
Level 5: Required Guild Level: 10; purchase price: 250,000,000 mesos; renewal price: 10,000,000 mesos; skill duration: 30 mins; EXP Gain +10%
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Banner of Fortitude: Increases total Weapon Defense and Magic Defense for your guild members.
Level 1: Required Guild Level: 1; purchase price: 1,000,000 mesos; renewal price: 3,000,000 mesos; skill duration: 60 mins; Weapon Defense +5%, Magic Defense +5%
Level 5: Required Guild Level: 9; purchase price: 125,000,000 mesos; renewal price: 5,000,000 mesos; skill duration: 60 mins; Weapon Defense +25%, Magic Defense +25%
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Banner of Ferocity: Increases Weapon Attack and Magic Attack for your guild members.
Level 1: Required Guild Level: 2; purchase price: 2,000,000 mesos; renewal price: 4,000,000 mesos; skill duration: 30 mins; Weapon ATT +4, Magic ATT +4
Level 5: Required Guild Level: 10; purchase price: 250,000,000 mesos; renewal price: 10,000,000 mesos; skill duration: 30 mins; Weapon ATT +20, Magic ATT +20
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Banner of Mobility: Increases movement Speed and Jump for your guild members.
Level 1: Required Guild Level: 3; purchase price: 1,000,000 mesos; renewal price: 3,500,000 mesos; skill duration: 60 mins; Movement Speed +5, Jump +5
Level 4: Required Guild Level: 9; purchase price: 64,000,000 mesos; renewal price: 5,000,000 mesos; skill duration: 60 mins; Movement Speed +20, Jump +20
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Banner of Lethality: Increases Critical Rate for your guild members.
Level 1: Required Guild Level: 4; purchase price: 1,600,000 mesos; renewal price: 5,500,000 mesos; skill duration: 30 mins; Critical Rate +2%
Level 4: Required Guild Level: 10; purchase price: 102,400,000 mesos; renewal price: 10,000,000 mesos; skill duration: 30 mins; Critical Rate +5%
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Banner of Plenty: Special potions are provided every Monday for your guild members.
Level 1: Required Guild Level: 1; purchase price: 10,000,000 mesos; Every Monday, provides 20 potions that fully recover HP and MP
Level 10: Required Guild Level: 10; purchase price: 100,000,000 mesos; Every Monday, provides 200 potions that fully recover HP and MP

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